Week 1 Initial Log
GameDesign3 » Devlog
The initial thoughts of creating a toy was to embody the joy you felt as a child. When I think of my childhood I fondly remember the trampoline at my grandparents farm as a source of excitement and adventure. Always trying to learn to jump farther or higher, making up games and enjoying the ability to lay down and watch the sky as you lay down. It really brings out the sense of creativity as a child. So what better way to test the game than to have my own daughter test it out (with my help) and see what she thinks. Now she constantly asks to play "daddy's trampoline game."
Files
Windows.zip 555 MB
90 days ago
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GameDesign3
Jumpy House!
Status | In development |
Author | Culltayne |
Genre | Platformer |
Tags | child, Funny, Simple, Singleplayer |
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