Design Recap
Meeting Notes in Class:
Utilized a Gantt Chart to coordinate
https://docs.google.com/spreadsheets/d/1khWiAH0j_dRXo8BrpHV7s2zAhkzhzVFnfLbQlAv8...
Outside class work:
Created Meta Sound Patches to increase workflow for future Meta Sounds
Created Single fire, burst, and automatic gunfire. Each has adjustable nodes for customizing each weapon with ease.
The next is for footsteps and impacts when walls/enemies are struck.
Get Wroughted Iron Personal DevLogs and GD3/CD2
Wroughted Iron Personal DevLogs and GD3/CD2
Slay the Robots!
Status | In development |
Author | Cayne Zacharias |
Genre | Platformer |
Tags | child, Funny, Simple, Singleplayer |
More posts
- Coding 2 Final RecapDec 11, 2024
- Bullet DropDec 09, 2024
- BehaviorTreeNov 01, 2024
- Skill AssignmentOct 03, 2024
- Week 4 Splitscreen Coop GameSep 19, 2024
- Week 3 SplitscreenSep 14, 2024
- Week 3 DevLogSep 10, 2024
- Week 1 Initial LogAug 29, 2024
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