Skill Assignment
GameDesign3 » Devlog
In this update, I have added a shield that prevents the player from taking damage and reflects the damage it takes.
After picking up the skill, we can activate a shield that stays spawned for 5 seconds. Upon activation it causes damage on begin overlap, if the enemy attacks, it adds their damage to the damage the shield does.
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Jumpy House!
Status | In development |
Author | Culltayne |
Genre | Platformer |
Tags | child, Funny, Simple, Singleplayer |
More posts
- Week 4 Splitscreen Coop Game69 days ago
- Week 3 Splitscreen73 days ago
- Week 3 DevLog77 days ago
- Week 1 Initial Log89 days ago
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