Week 3 DevLog
Level start player is sent to playerStart actor (or the checkpoint, available) load collected coins change their material. load player stats. Patroller Ai following player Checkpoint One checkpoint Player location is saved to the level save file. Collected coins are saved to the level blueprint.
Save player stats
Save Door state
Level end
Reset the checkpoint save to nothing.
Save the collectible coins.
Save player Stats
Reset door Upon Death
Go to the "level start"
Get Wroughted Iron Personal DevLogs and GD3/CD2
Wroughted Iron Personal DevLogs and GD3/CD2
Slay the Robots!
Status | In development |
Author | Cayne Zacharias |
Genre | Platformer |
Tags | child, Funny, Simple, Singleplayer |
More posts
- Coding 2 Final RecapDec 11, 2024
- Design RecapDec 09, 2024
- Bullet DropDec 09, 2024
- BehaviorTreeNov 01, 2024
- Skill AssignmentOct 03, 2024
- Week 4 Splitscreen Coop GameSep 19, 2024
- Week 3 SplitscreenSep 14, 2024
- Week 1 Initial LogAug 29, 2024
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